![]() The story reason you are going back through the tracks is that Peppermint gets a strange reading, this strange reading in question is that the SPECTRA doors are now finally unlocked. You are, after all, replaying these levels for story reasons. The levels will mostly play out exactly as they did in the main story, with the same cutscenes and dialogue, but the new abilities you’ve unlocked will sometimes trigger dialogue that reminds you this is post-game content. ![]() However, if you save and quit a replay, then you will be allowed to go right back to where you left off, making this only one of two minor exceptions. You aren’t allowed to start from the middle or the boss fights at the end. Tracks work like worlds or stages, there are many battles and set pieces in each track but when you select a track you must start from the very beginning of the track. Once you’ve picked level selection, you’ll get a menu with every single track. Just interact with the couch anytime after you’ve beaten the game, and it’s the first of your options. This same couch will now work as a level selection after you have beaten the final boss, Kale Vandelay. Where To Select Levelsĭuring the story, whenever you were between chapters, or if you’d saved and quit, you needed to lay on the sofa for Chai to be granted the option to rush back into the action. ![]() By that time, you’ll have a lot more tricks up your sleeve, and even more reasons to search every corner. Tango Gameworks’ level design is highly replayable, but you will be waiting quite a while to test that replayability for yourself. Between the score ratings you’ll know you could beat, and the collectibles you know you’ve missed, you may find yourself spending a chunk of your playtime wondering when you’ll get the chance to play the levels again. Hi-Fi Rush takes you through many levels to test your rhythm throughout its story. ![]()
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